The take-aways are:
- Make the operation task-focused, simple, and consistent. Bring the operation itself as close to possible as what the user wants to accomplish (the outcome), not what the device knows how to do (the mechanisms available).
- Keep things simplicity and consistent.
- Make the terminology familiar (and task-focused, and simple). Use the meaning that people expect to see, not jargon. Use different terms whenever there is a concept that differs in an important way. Don't use different terms if the difference doesn't matter to the user.
- Make mistakes low cost (e.g., provide undo) so people aren't afraid to explore the interface.
This article is well worth the time for anyone who designs embedded systems.
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